Where to go
Look for a small red house on a shore ledge with front and rear routes and a back porch. The coast setting and red exterior distinguish it from the dark Purple warehouse.
Send players through both routes, keep the visible sequence with one observer, and operate the back porch one icon at a time.
Find the small red house on a ledge above the shore. Put one player on each route and pass both turnstiles. After the split, keep the observer with the current icon sequence and the operator at the back-porch controls. Choose a fixed left-to-right direction and give every shape a short unique name. The observer calls position and icon; the operator repeats it and uses the corresponding control. Continue until the Purple Blob appears. The porch is only the action side—the current visible order elsewhere is the actual answer.
Look for a small red house on a shore ledge with front and rear routes and a back porch. The coast setting and red exterior distinguish it from the dark Purple warehouse.

Use the shore ledge, small red exterior, two routes, and back porch to identify the site.
Both turnstile approaches are visible.

Before crossing, name the observer and porch operator and send them through different turnstiles.
Both sides are staffed after the split.

Choose the first icon and give each shape a concise name that cannot be confused over voice.
Both players repeat the same dictionary.

Observer records the visible icons in the fixed order and keeps that viewpoint.
The list length matches the current panel.

Observer calls index and name; operator repeats, selects once, and confirms before continuing.
Each position is acknowledged exactly once.

When the current order is accepted, stop touching controls and collect the released reward.
The Purple Blob is visible and collectible.
Use one player for each information or action side. Observer stays with the icons; operator stays on the back porch.
Keep the two core roles unchanged. Extra players should spot, carry, or record the current sequence without creating a second caller.