Postgame Purple / Beach Timer12 min readbeach timer puzzle

BIG WALK Beach Timer: Three-Phase Scaffold Course

Open the route by carrying, synchronize the active switches, then deliver the timer through the staircase to its pedestal.

Direct solution

Treat the over-water beach scaffold as three separate phases. First assign a carry runner and door helper: lift or boost the required teammate over obstacles so they can open the route from inside. Second, put players on every switch lit by the current world and press together on a spoken countdown. Third, take the timer through the large staircase section and place it on the end pedestal. Do not scatter everyone across later phases before the current gate confirms. If the timer drops or a door closes, restart only that failed segment from its last stable checkpoint.

Where to go

The Beach Timer is the multilevel scaffold obstacle course above the beach and water. Carry obstacles, gated routes, switch stations, a large staircase, and the final timer pedestal appear in one connected course.

Before starting

  • Finish the main ending.
  • Bring enough players for the active switches shown in your world.
  • Assign a carrier, door helper, switch caller, and timer owner.

Exact steps

  1. BIG WALK Beach Timer: Three-Phase Scaffold Course — Find the over-water scaffold
    Source time 07:25Temporary frame
    1

    Find the over-water scaffold

    Identify the multilevel beach course with carry obstacles, gates, switches, stairs, and end pedestal.

    The full three-phase route is visible as one site.

  2. BIG WALK Beach Timer: Three-Phase Scaffold Course — Assign named phase roles
    Source time 07:34Temporary frame
    2

    Assign named phase roles

    Choose carrier, door helper, switch caller, and timer owner before anyone enters.

    Every critical job has one owner.

  3. BIG WALK Beach Timer: Three-Phase Scaffold Course — Carry and open the inner route
    Source time 07:42Temporary frame
    3

    Carry and open the inner route

    Boost or carry the designated runner over the first obstacles so they can open the route from inside.

    The gate confirms open and the group can advance.

  4. BIG WALK Beach Timer: Three-Phase Scaffold Course — Staff and synchronize active switches
    Source time 07:50Temporary frame
    4

    Staff and synchronize active switches

    Place players only on controls lit by the current world and press together on a 3-2-1 countdown.

    Every active switch registers in the same window.

  5. BIG WALK Beach Timer: Three-Phase Scaffold Course — Move the timer through the stairs
    Source time 07:58Temporary frame
    5

    Move the timer through the stairs

    Give the timer to its owner, use spotters at open edges, and carry it through the large staircase section.

    The timer reaches the final platform without being abandoned.

  6. BIG WALK Beach Timer: Three-Phase Scaffold Course — Deliver to the pedestal
    Source time 08:02Temporary frame
    6

    Deliver to the pedestal

    Place the timer fully on the end pedestal and wait for the course to register before moving it again.

    The Purple Blob releases as the completion check.

Player-count plan

2 players

Use one player for each information or action side. Finish carry, switches, and timer delivery as three named phases.

3-12 players

Keep the two core roles unchanged. Extra players should spot, carry, or record the current sequence without creating a second caller.

Common mistakes

  • Treating it as one continuous sprint.
  • Leaving the carry runner behind a closed door.
  • Pressing switches without a countdown.
  • Kicking the timer near open edges.

How to recover

  1. 1.Name the failed phase.
  2. 2.Return only that phase to its last checkpoint.
  3. 3.Restaff active switches before retrying.
  4. 4.Use a spotter beneath the timer route.

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